The Stars Aligned.

Next heroic encounter was Star Auger Etraeus, partly because he dropped tier, and partly because Botanist seemed like the hardest boss on normal. We spent a little time deciding how to deal with the Novas and how to position ourselves in the different phases. Once we had figured that out it was pretty smooth sailing. We had increasingly good tries until he fell over! 7/10 heroic down after the second week. Good job guys!


It’s Sunday and time for heroic Tichondrius! The first thing to learn was Brand of Argus which hadn’t been present on normal, and it didn’t turn out to be any major obstacle. Instead what we struggled a little with was having enough dps on the boss while dealing well with the adds. After making some assignments and getting more used to the fight – we sorted it all out. Heroic Tichondrius is dead, Star Auger next!

Bridging Out

After killing Trilliax last reset we had a raid and a half more with possible progress on Spellblade Aluriel. However we ended up having a wonky setup on the Monday wish made the fight so much harder than the night before, and we ended up having a wipenight. Today we were back again for a few new tries, and the difference was like night and day. Spellblade Aluriel died in just a couple of tries. Onward to Krosus who turned out to be a much easier fight. We had some bad pulls but then we sorted it all out. Krosus dead, more to come!

Behold the Nighthold!

Nighthold is finally here and we’re here to claim our tier pieces! We already killed some bosses on normal last night, so we knew roughly what the bosses would be like today. We had to alter our tactics from normal on Skorpiron, as it turned out we had misunderstood how to deal with the adds slightly, but normal was so easy that it wasn’t noticable. We had a few wipes before we sorted it out. On Chromatic Anomaly we spent some time wiping as well, mainly because we were too careless with avoidable incoming damage. We thought he was the hardest of the first three bosses. And then there was Trilliax who we took down pretty swiftly. Three down, Soulbender Aluriel next!

An Eye for an Eye!

Mythic Il’gynoth was a fight we had heard in advance would be hard. Early on we realised the rumours were true. One difficulty was deciding how many ichors to kill, who should do it, and when. Should we kill one at a time always? Should we try to gather up many and burst them down with healing cooldowns? Should everyone dps them, and was it only ok to single target? And how should we handle the second phase one? We didn’t try that many different ways, and pretty early on we settled for killing 8 at the start of phase one with cooldowns, and after that killing them two by two. We did a lot of mistakes, bringing them down unevenly so they didn’t die at the same time. And when we with some luck had good tries with the ichors, then we missed standing in a Death Blossom and got the debuff. We had to spend several evenings sorting out this encounter, but tonight we had a feeling he would die because we were close last raid. And we were right! Il’gynoth dead! Nighthold next!

On the very first pull of Dragons of Nightmare we knew we liked the fight. It seemed easier than our last progress bosses and also more fun. At first we were unsure of how many people to send through the portals, and we had some variation in the setups, but soon we figured out we wanted four people. It seemed like a boss we could have killed already last reset, but we had one less healer than we wanted on the outside and we were struggling to stay alive. The changes in setup also made the bosses go down differently fast which messed things up for the tanks. Today we managed to have enough healers and to sort out the third phase slightly better than before – and wham bam the bosses were dead! Il’gynoth next!